This is a 3-player card (1 poker deck needed) game features RPG,strategy,and economy system.
Start with 3 cards (flowers) in your hand, and build your own best bouquet by planting, trimming and harvesting.
By the end of the game, be the best bouquet with 5 cards to win the game.
It was originally created and designed as the final project in the game system design class at USC Games.
Role: Game Designer (System Design)
Highlight:
During the class, we were assigned to design a game of internal economy and multi layered system with positive and negative feedback across different systemic scales. The game must be played with a standard deck of cards, and should be a strategic building game.
